shagboy wrote:
and for people making generic rock on their electric guitars.
what i'm saying is, there's something to be gained and learned from everything.
Fucking A.
Moderator: Electrical-Staff
shagboy wrote:
and for people making generic rock on their electric guitars.
what i'm saying is, there's something to be gained and learned from everything.

skinny honkie wrote:Because they do not distinguish between the states of the numbers they work with, their data workflow is essentially recorded simply by being.
skinny honkie wrote:re. your subjective critique, I invite you to listen to a copy of John Cage's 4'33" on a good stereo in a still room, and then argue to me that novelty can't be serious composition, and vice-versa.
skinny honkie wrote:To recap: this is not the A vs D debate.
skinny honkie wrote:How's that fifty dollar pre going for ya?

steve wrote:Literally anything that can be done on a computer can be done on tape machines
Noah wrote:What can you do with a computer that you can't with tape?


Noah wrote:skinny honkie wrote:Because they do not distinguish between the states of the numbers they work with, their data workflow is essentially recorded simply by being.
Something tells me it's just a little bit different when you record from the outside onto a computer. maybe that's because the signal is transferred from an electrical one to a numerical one. Feel free to disagree.

skinny honkie wrote:That output is in effect recording.

russ wrote:
The first is Moore's Law. How is a studio supposed to be profitable when it has to buy really expensive new hardware every 18 months?
The second is the presence of a monopoly. Digidesign is an evil corporation that has in it's hands the "standard" of professional digital recording. While I don't disagree that there should be a standard, I do take issue with a sigle company having you under its thumb. How do we defend from this?
The third is the lack of an archival standard. True, I have wet dreams of building giant Storage Area Networks at the studio one day to harbor all of the masters of all the records that we record. I also have wet dreams of the money that we will charge bands and labels to pay per year for that storage.But unless I come up with my own standard of archiving, and everyone just follows my lead, how do we know that we'll be able to come back to those masters in 25 years and play them in perfect condition? Twenty-five years is 16 2/3 generations of Moore's law. Are we going to care about 192k? Are the programmers going to even remember it?

I do it every day. I'm not dumb enough to burn the pieces I edit out of something.cgc wrote:steve wrote:Literally anything that can be done on a computer can be done on tape machines
Edit without destroying the media.
Undo multiple edits non-destructively.
Redo multiple edits non-destructively.
Change pitch without changing time.
Change time without altering pitch.
View multiple time scales simultaneously.
Edit audio with the same precision and effort no matter what the time scale.
Convolve time domain Impulse Responses like that fancy Altiverb.
Convolve the frequency domain using FIR for phase shift free EQ.
Perform analysis and processing using FFT.
Granular synthesis.
Phase Vocoding.
Use any data as audio, and convert audio data to any other type.
Copy audio data exactly without generation loss.
Copy audio with only one machine (huge deal).
Transfer audio with no media to any place in the world via networking.
Have automation truly bound to audio.
Make a fully RedBook compatible CD ready for mass duplication.
Make MP3, AAC, Ogg, FLAC etc files for online distribution.
Play and edit 24+ tracks of audio on a 5-6 pound laptop.
Record 8+ tracks of nice sounding audio in the field using equipment that fits in a backpack (ask Bob Weston how great this is).
The list goes on and on. Anytime I hear someone claim there are no advantages to computer DSP, I know they have never sat down and used the tools and put any thought into considering the possibilities. Sure there are disadvantages, just like tape, but after spending the last 10 or so years using both analog and digital equipment, I can safely say I'm not doing non-digital edits ever again. I consider applications like ProTools and SuperCollider absolutely essential creative tools at this point, and I really know how to use them creatively. A lot of the FUD about digital comes from lack of familiarity, but once you understand the tools it's not so scary anymore.


russ wrote:skinny honkie wrote:That output is in effect recording.
Come again? A sound travelling through the air is not recording no matter how you look at it. It's just sound.
We just posted at the same time.


Literally anything that can be done on a computer can be done on tape machines
All of these are effects processes, which I also have access to. I have liked FIR eq since I first bought one ten years ago, the Quantec XL, and I use it often.
Literally anything that can be done on a computer can be done on tape machines with the help of a bunch of computers
If you don't have a tape recorder, but want to record sound, you can use a computer. In the same sense, if you don't have a shopping cart, you can use an artillery piece or a Ferrari to go through your inter-aisle maneuvers in Dominicks. I wouldn't recommend either, as they weren't made for the task, and eventually their design choices will impose themselves on the process.
Some stuff at the freakish margins will take more time on a tape machine (say, quantizing drum tracks to the nearest 16th note, or erasing all the bleed from every track), so it is only done when necessary, not as a standard practice. Because these things are easier on computers, they are done routinely, and have become cliches.

russ wrote:All due respect to Bob Weston, but I really wish people would stop using him as an example that digital recording is good. It's just getting old.

Bob Weston wrote:Listen to all of your classic Stones, Zeppelin, Who, etc etc. If those records were made with today's standard computer based methods they wouldn't rock half as much and you wouldn't still be listening to them. There are "mistakes" everywhere.

cgc wrote:Wait a second. There's not even a debate here:Literally anything that can be done on a computer can be done on tape machines
Note the term 'Literally', which means take these words exactly as they are written. I responded to this statement with a list of completely factually correct items.
All of these are effects processes, which I also have access to. I have liked FIR eq since I first bought one ten years ago, the Quantec XL, and I use it often.
The Quantec IS A COMPUTER! In fact, I think it might have the same DSP chips as a ProTools hardware system. Regardless of that, it has a hardware structure much the same as a desktop PC as well (I/O, User Interface, CPU, fixed and volatile storage).
I do still take exception to statements like this though:If you don't have a tape recorder, but want to record sound, you can use a computer. In the same sense, if you don't have a shopping cart, you can use an artillery piece or a Ferrari to go through your inter-aisle maneuvers in Dominicks. I wouldn't recommend either, as they weren't made for the task, and eventually their design choices will impose themselves on the process.
Some stuff at the freakish margins will take more time on a tape machine (say, quantizing drum tracks to the nearest 16th note, or erasing all the bleed from every track), so it is only done when necessary, not as a standard practice. Because these things are easier on computers, they are done routinely, and have become cliches.
That really implies, and not so subtly, that recordings made with computers are somehow by default inferior to ones made on tape. I call bullshit on that one. The computer does not automatically limit the people using it, and not everyone immediately starts quantizing every note by default. Computer users are not mindless zombies as those statements imply, people can use them creatively.
The processes you determine to be 'at the freakish margins' might actually have some artistic merit if considered on a larger scale than the purely technical,and not dismissed out of hand. Without computer quantization there would be no Kraftwerk, thus no 'Planet Rock', no Rap, no Detroit Techno, no 'Blue Monday', no UK Acid House, no rave culture... that's a pretty huge section of popular culture, which I wouldn't want to be without.




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